local extension = Package:new("backdoor")
extension.extensionName = "new_heg_diy_my"
extension.game_modes_whitelist = { "mul_heg_mode", "ex_heg_mode", "zhonger_heg_mode"}

extension:loadSkillSkelsByPath("./packages/new_heg_diy_my/pkg/backdoor/skills")

Fk:loadTranslationTable{
  ["backdoor"] = "爬山虎的私货",
  ["bd_heg"] = "私货",
}

local wangling = General:new(extension, "bd_heg__wangling", "wei", 4)
wangling:addSkills {"bd__xingqi"}

Fk:loadTranslationTable{
  ["bd_heg__wangling"] = "王凌",
  ["#bd_heg__wangling"] = "韬钤自缚",
  ["designer:bd_heg__wangling"] = "爬山虎",
}

local zhangyi = General:new(extension, "bd_heg__zhangyi", "shu", 4)
zhangyi:addSkills {"bd__dianjun", "bd__kangrui"}

Fk:loadTranslationTable{
  ["bd_heg__zhangyi"] = "张翼",
  ["#bd_heg__zhangyi"] = "执忠守义",
  ["designer:bd_heg__zhangyi"] = "爬山虎",
}

local zhangqiying = General:new(extension, "bd_heg__zhangqiying", "qun", 3)
zhangqiying:addSkills {"bd__zhenyi", "bd__dianhua"}

Fk:loadTranslationTable{
  ["bd_heg__zhangqiying"] = "张琪瑛",
  ["#bd_heg__zhangqiying"] = "禳祷东西",
  ["designer:bd_heg__zhangqiying"] = "爬山虎",
}

local sunluyu = General:new(extension, "bd_heg__sunluyu", "wu", 3)
sunluyu:addSkills {"bd__mumu", "bd__meibu"}

Fk:loadTranslationTable{
  ["bd_heg__sunluyu"] = "孙鲁育",
  ["#bd_heg__sunluyu"] = "舍身饲虎",
  ["designer:bd_heg__sunluyu"] = "老酒馆的猫",
}

return extension